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Prog

Prog

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Devlog

  • Prog lite
    January 29, 2022 by sarrowsmith
    After receiving reports of problems running Prog on older hardware (see comments on main page), I’ve created Prog lite , which has exactly the same audio component but completely disables the visual... Continue reading
  • Bugfix (crash on editing instrument set)
    June 18, 2021 by sarrowsmith#bugfix
    At some point I managed to break the functionality for creating new instrument sets, and Prog would crash as soon as you tried to add or remove an instrument. This should be fixed now... Continue reading
  • More of Everything
    May 16, 2021 by sarrowsmith
    I've made a few additions to Prog: Backgrounds The visualise now provides a choice of 11 backgrounds. (OK, some of them are just horizontal reflections of others, but they give a quite different feel... Continue reading
  • Now a usable tool
    May 04, 2021 by sarrowsmith
    I've made a lot of additions to the Prog UI which should make it something like a useful tool. Specifically: One-click randomisation of all parameters (except length) Save and load parameter sets User... Continue reading
  • Welcome to Prog
    May 01, 2021 by sarrowsmith
    Prog started life as a project to provide procedural music generation for Quasidroid . That idea involved into creating an independent library that could be plugged into any game requiring responsive... Continue reading
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