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Prog
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Devlog
Prog lite
January 29, 2022
by
sarrowsmith
After receiving reports of problems running Prog on older hardware (see comments on main page), I’ve created Prog lite , which has exactly the same audio component but completely disables the visual...
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Bugfix (crash on editing instrument set)
June 18, 2021
by
sarrowsmith
#bugfix
At some point I managed to break the functionality for creating new instrument sets, and Prog would crash as soon as you tried to add or remove an instrument. This should be fixed now...
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More of Everything
May 16, 2021
by
sarrowsmith
I've made a few additions to Prog: Backgrounds The visualise now provides a choice of 11 backgrounds. (OK, some of them are just horizontal reflections of others, but they give a quite different feel...
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Now a usable tool
May 04, 2021
by
sarrowsmith
I've made a lot of additions to the Prog UI which should make it something like a useful tool. Specifically: One-click randomisation of all parameters (except length) Save and load parameter sets User...
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Welcome to Prog
May 01, 2021
by
sarrowsmith
Prog started life as a project to provide procedural music generation for Quasidroid . That idea involved into creating an independent library that could be plugged into any game requiring responsive...
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