Welcome to DragonMail


Welcome to DragonMail!

As the description says, “DragonMail is a non-violent game. There is no fighting, no enemies, just some slightly grumpy badgers. It requires neither lightning reflexes nor deep problem solving, just a desire to explore a landscape that is randomly generated each game and its equally random inhabitants.” It’s an experiment in creating something which looks like an action or RPG game, but has none of the conflict or combat.

This (v0.5) is an "early access" fully public beta. There are plenty of known bugs, no doubt many as-yet unknown, and no real certainty what direction future development should take.

The development "team" is just me, working in my spare time on one machine gluing together things from the Unity Asset store. Development and testing is being done on Linux, but I’m producing Windows and MacOS releases in parallel.

Download, play, hopefully enjoy, and please feed back!

Files

DragonMail for macOS 336 MB
Version 0.5.2 Oct 03, 2020
DragonMail for Linux 348 MB
Version 0.5.2 Oct 03, 2020
DragonMail for Windows 327 MB
Version 0.5.2 Oct 03, 2020
Game Accessibility Guidelines checklist 71 kB
Aug 02, 2020

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