View all by sarrowsmith
sarrowsmith
Follow sarrowsmith
Follow
Following sarrowsmith
Following
Add To Collection
Collection
Comments
Devlog
Quasidroid
←
Return to Quasidroid
Devlog
Update 5
January 23, 2022
by
sarrowsmith
Big round of bugfixes, mainly around cursor behaviour and level clear & change behaviour. I think this, finally, is all the bugs which get in the way of gameplay eliminated. Trying to play it through,...
Continue reading
Update 4
January 15, 2022
by
sarrowsmith
Finally fixed that minimap bug (although I don't really understand it), This should be a completely playable game now...
Continue reading
Update 3
November 25, 2021
by
sarrowsmith
The big change here is the music, which ironically wasn't created with Prog but is something I composed completely independently and then decided it would be good Quasidroid music. (The irony is that...
Continue reading
Update 2
August 29, 2021
by
sarrowsmith
This update to Quasidroid follows on from the 7DRL 2021 judging of Robolike , and reflects some of the suggestions for improvement which I hadn't already worked into the next release . Apart from some...
Continue reading
Update 1
April 11, 2021
by
sarrowsmith
Added sound effects, improved weapons graphics, and several bugfixes...
Continue reading
Beyond RoboLike
April 06, 2021
by
sarrowsmith
#release
What? RoboLike was created for 7DRL 2021 . Inspired by the classic 8-bit games Paradroid and Quazatron , but re-imagined as a turn-based roguelike with procedural level generation. It failed. But only...
Continue reading