Hour 143


Day 7. By the calendar. That's what you get for starting a 7 day challenge in the middle of the day. I suppose the first day should, in true dev fashion, have been day 0.

Spent the morning fixing a random level generator hanging (fundamental tenet of procgen: never code an infinite loop), then getting all the combat code converted from Python. Which could possibly have been a bit more automatic if I hadn't been doing funky things with __getattr__ v. __getitem__. Because that's the kind of stunt I pull that makes GDScript look not much like Python to me.

And I've just discovered that I've been doing GDScript random numbers all wrong. Which is good because there's a pile of hacky solutions I can take out, and bad because I've got to spend time replacing the hacky solutions with the right ones. Which will take less time than writing the hacky solution I'm missing, but, still.

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