Hour 152
RoboLike » Devlog
Well into the last day. It's several hours since I resigned myself to the fact that failure is not just an option here, but an overwhelming probability. I've spent most of the time since the last devlog wrestling the combat system into shape. It's finally there, although I've had to descope a fairly major mechanic because there's just no way to get it in in time, whereas I might have a complete, if distinctly underwhelming, game if I let it go. Same with the maps. And the save mechanism.
Because, with less than 24 hours to go, it's time to start implementing the AI.
You can tell I've never written a roguelike before, can't you?
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RoboLike
Quazatron/Paradroid as a roguelike
Status | In development |
Author | sarrowsmith |
Tags | Seven Day Roguelike Challenge, Robots, Roguelike |
More posts
- Version 2Aug 29, 2021
- ... and the scores are inJun 27, 2021
- Final thoughts on 7DRLMar 15, 2021
- Day 9, part 2Mar 14, 2021
- Day 9, part 1Mar 14, 2021
- Day 8Mar 13, 2021
- Hour 168Mar 13, 2021
- Hour 162Mar 13, 2021
- Hour 143Mar 12, 2021
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