Hour 18
RoboLike » Devlog
Start of day 2. Reflecting that I didn't get very far yesterday, I'm revising my chances of successfully delivering something playable to 20%, and the chances of it being any good to 0%. I'm still really learning my way around Godot (although that's better than bashing my head on Unity) and there's all sorts of aspects to this which I'm doing for the first time.
Still, the main goal for me personally was a learning experience. So it should be a success by that metric.
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Quazatron/Paradroid as a roguelike
Status | In development |
Author | sarrowsmith |
Tags | Seven Day Roguelike Challenge, Robots, Roguelike |
More posts
- Version 2Aug 29, 2021
- ... and the scores are inJun 27, 2021
- Final thoughts on 7DRLMar 15, 2021
- Day 9, part 2Mar 14, 2021
- Day 9, part 1Mar 14, 2021
- Day 8Mar 13, 2021
- Hour 168Mar 13, 2021
- Hour 162Mar 13, 2021
- Hour 152Mar 12, 2021
- Hour 143Mar 12, 2021
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